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I've been playing online for almost 4 years. During this time, I've played over 1000 games, which I save, and sometimes there's even a need to review them + save games from other players. With such a large number of saves, a 10-fold difference in save file size is significant. Why clutter your computer with unnecessary gigabytes?
File-sharing services usually don't store information for very long, but some saves remain interesting for many years (I'm not talking about games played by beginners, although who knows, maybe someone among you will become a world champion in a couple of years, and then it will be interesting to see where it all started).
And, in my opinion, a small archive that can be quickly downloaded and saved under any conditions (and these conditions can be very different) is a sign of respect for those who are interested in your game.
P.S. IMHO, the instructions were probably written in the distant days of dial-up, and today, a two-megabyte archive is no longer a problem.
The post with the instructions is dated 2009, which is why I took the packaging so seriously.
The instructions were written a year ago; look at the last edited date at the bottom of the post:
Last edited by Pit for LM, 16.10.2010 at 08:28.
I edited the topic; archiving looked better at the beginning, so I swapped the archiving and the description of some template...