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Map editor for Might & Magic: Heroes VI.

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#72
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There are no single cards in the sixth installment, so they managed without them. I'm just judging by the functions of the fifth installment's editor (including scripting): everything the developers did was useful to them in some way; they didn't add anything else to the editor. Although this approach wasn't really noticeable there, because the official mapmakers for the fifth installment had a lot of needs.
 

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