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Resilience

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JonnyP
Okay, I decided to check specifically. I created 2 monster stacks on the map, each with a size of 1 (100).
Killing them gives the following experience:
Recruit: +8 (+400)
Warrior: +4 (+400)
Veteran: +4 (+444)
Hero: +4 (+556)
And it's important to remember that the number of creatures specified for the monster will only be accurate for the 'Warrior'. The game either reduces or increases the number based on the difficulty level. That is:
Recruit: +8 (+400 for 50 peasants)
Warrior: +4 (+400 for 100 peasants)
Veteran: +4 (+444 for 111 peasants)
Hero: +4 (+556 for 139 peasants)
As you can see from the numbers, the difference is only 156 experience points for 100 peasants.
;)
This depends on how you set things up on the map. Initially, everything is approximately equal. Also, don't forget about the variation in creature stats. And... the most important thing is to place not a fixed number, but just a group. Besides, if it's difficult to defeat creatures with a Recruit, what about a Hero, if there are more of them?
All these groups of creatures are much easier to defeat with a Recruit, and you gain initial experience faster. And a high level can definitely be given by enemy heroes ;)
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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