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Heroes 6 - Discussion

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#5727
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2) It’s inconvenient to upgrade troops. When I was in the Castle, I first had to enable the troop redemption option, and only then did I find the long-awaited option. In terms of functionality, this is time-consuming, in my opinion.
3) Moving troops from one cell to another is only possible by dragging. Clicks don’t work. I didn’t like it.
4) There is no confirmation prompt for passing the turn if the heroes still have movement points left. Considering the confusion with the windows and some habits from previous games, I accidentally clicked on the lower right corner three times. I lost three days as a result.
These are all cosmetic issues, which are permissible at the beta or demo level. The main thing is that the developers figure out how to fix them.
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7) I only played as the Knight, but these sisters of theirs are... how to put it... a great unit. Overpowered. The Knight’s start is very strong thanks to them.
Yeah, and the Naga’s Medusa is even more powerful. Regeneration (less powerful, but lasts for three turns!) and shooting without a penalty.
 

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