Dirty is right that there are turning points in a game where simply having 6 minutes to consider everything is not enough, and these very turns are what determine the outcome of the game. This is much more important than simply killing a hundred golems.
And of course, it's nice to spend time on a turn, time saved by making faster moves earlier.
Although, of course, this is not quite SoD anymore. But everything is moving towards the mod changing, and there will be no support for the original SoD with an additional module. And the proposal itself is rational. It's no more criminal than fast roads.
It's just that with this option, you'll have to play in tournaments the most.
Added after 43 minutes
Ah, yes. There are players, I won't point fingers, with whom I would never play a pure SoD game. Because 6 minutes turns out to be both a lot and a little! It's a paradox. If I'm playing, I sometimes don't have enough time to move around the map, but if the opponent is playing, every turn they change the world like Superman, instead of just making a move. They just drag out the turns. And when you look at the save after the game, what was actually done? Well, basically nothing! Almost nothing was done to justify dragging it out like that. And of course, it's really funny when they spend half a day making a move, and then lose. I don't know what they were doing, maybe they were going to the store for a beer or to the bathhouse, or who knows what else...
За то что нейтралы не бегают за единичкой, для меня это уже стоит того