Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
My opinion: hero-type demons shouldn’t be scary and repulsive. More precisely, they might be, but of a different kind, not like monsters from a cheap horror movie that repel and frighten with their disgusting appearance... Look at the demons from Heroes of Might and Magic III: they have a sly smirk on their faces, there are no sadomasochistic elements like chains, spikes, and so on, and I won’t even mention the shapeless slimes. As befits demons, the representatives of this faction in the third game pose the main danger not in a physical sense; it’s clear that they can kill the SOULS of their victims. The same can be seen in the fifth game, although only the second tier deviates from this concept, perhaps also the seventh. But this is not the case in the sixth game; here we see not demons, but simply a collection of freaks with sadomasochistic tendencies...