Auto-translated
nik312(red, swamp, Tazar, Tazar) loses to krutilo(blue, Castle, Valeska, Monere) 2Sm4d(3) 144
-Tell me, uncle, how do pros differ from noobs?
-Noobs fold and surrender on the toughest respawn. Pros squeeze even the dumbest respawn for a 5+.
And the second epigraph.
If a person is dead, that's for a long time; if a person is a fool, that's forever.
Start. Having spent almost all restarts, I finally rolled myself a MEGA-respawn. Briefly, what I can recall: 2nd level built, a pandora's box with 5k gold near the castle, an external dwelling of Wyverns and hydras on the respawn, native secondary town, external dwelling of Wyverns on the secondary, 4 crypts, 2 Dwarf Cottages, a medusa dwelling.
115 - took the external Wyvern dwelling, clearly not enough for hydras in the Castle, we just build the Castle and prepare to buy everything on the second week. GO - horde of Pit Lords: I'm preparing to take it on 131 (the respawn should allow it).
116 - I realize I won't make it to take the native secondary town at this pace. A scout hero hastily stands next to the secondary town guard, some quick chain is set up from the main hero.
117 Yes! The scout hero manages to take the secondary town on the last move! *Rejoicing*
I build a Tavern in the secondary (why couldn't I have thought to convert it into Wyverns?). In the native: 1-4, 6 in the Castle, external Wyvern dwelling, basilisks, 3 (!) external Gnoll dwellings
121 Bought everything except flies, decided to take the external hydra dwelling with a lot of dendroids. The army split into two fronts.
1st - Tazar level 5 and roughly half the entire army. 2nd - Dragon level 4 - and roughly the second half (slightly smaller).
123(??) Bravo!! A lot of dendroids... 49 with a huge stack! Tazar (7 Wyverns, 18 lizards, 13 basilisks, 12 gnolls, 2 flies) fled with one lizard. Only the second front remained from the army... (4 Wyverns, 20 lizards, a handful of gnolls, 5 basilisks). I hope to pull through thanks to the wild number of external dwellings and the native secondary town.
131 Hydras never got built, ashamed to poke into the treasure zone after the main hero got wiped, prospects are slowly fading. I took all the money-making spots on the respawn all week to buy back the army (couldn't afford flies again). It turned out not bad in principle, but it's a pity for all that was missed. The only thing that really upsets me is that Tazar never got Earth... He got Water, Offense, Tactics, and only toward the end I took Logistics.
137 Couldn't fit in the hydras again, decided it's better to build the Citadel for Wyverns in the secondary and buy all the goodies from the external dwellings. The game dragged on, I went into the treasure zone, only found an artifact for +5 ATK and a two-week Preservation. The opponent scared me with movement near the GO, I had to give up on the treasure zone and hole up with the main hero in the castle. (besides, Dragon Utopias were nowhere in sight anyway)
143 - half the army not bought, but I decide to try and break through to the opponent's secondary and hopefully reach something tasty. (like a castle)
But after passing the turn, I see Monere in the tavern with all stats at least 10 higher than mine. He found a Dragon Utopia after all... I considered resisting a bit more. (what if he got half-wiped on the Dragon Utopia)
The opponent, brazenly ignoring my deliberation, reached from his castle to mine on angel wings in one turn... GG...
8 Archangels, 8 Firebirds, 60+ archers, 10 Monks, 30+ Wyverns...
With my 22 gr. Wyverns, 60+ gr. Lizardmen, 30+ gr. Serpent Flies, 2 Angels, and 2 Hydras, I decided not to embarrass myself and surrendered...
Thanks for the game.
Added after 16 minutes
Looking forward to the opponent's report... I still haven't figured out how he managed to build 1-4, 6 in the Castle in the native town and 1-7 in the Citadel in the secondary within the second week... (And then also buy all that and go clear treasure zones...).
-Tell me, uncle, how do pros differ from noobs?
-Noobs fold and surrender on the toughest respawn. Pros squeeze even the dumbest respawn for a 5+.
And the second epigraph.
If a person is dead, that's for a long time; if a person is a fool, that's forever.
Start. Having spent almost all restarts, I finally rolled myself a MEGA-respawn. Briefly, what I can recall: 2nd level built, a pandora's box with 5k gold near the castle, an external dwelling of Wyverns and hydras on the respawn, native secondary town, external dwelling of Wyverns on the secondary, 4 crypts, 2 Dwarf Cottages, a medusa dwelling.
115 - took the external Wyvern dwelling, clearly not enough for hydras in the Castle, we just build the Castle and prepare to buy everything on the second week. GO - horde of Pit Lords: I'm preparing to take it on 131 (the respawn should allow it).
116 - I realize I won't make it to take the native secondary town at this pace. A scout hero hastily stands next to the secondary town guard, some quick chain is set up from the main hero.
117 Yes! The scout hero manages to take the secondary town on the last move! *Rejoicing*
I build a Tavern in the secondary (why couldn't I have thought to convert it into Wyverns?). In the native: 1-4, 6 in the Castle, external Wyvern dwelling, basilisks, 3 (!) external Gnoll dwellings
121 Bought everything except flies, decided to take the external hydra dwelling with a lot of dendroids. The army split into two fronts.
1st - Tazar level 5 and roughly half the entire army. 2nd - Dragon level 4 - and roughly the second half (slightly smaller).
123(??) Bravo!! A lot of dendroids... 49 with a huge stack! Tazar (7 Wyverns, 18 lizards, 13 basilisks, 12 gnolls, 2 flies) fled with one lizard. Only the second front remained from the army... (4 Wyverns, 20 lizards, a handful of gnolls, 5 basilisks). I hope to pull through thanks to the wild number of external dwellings and the native secondary town.
131 Hydras never got built, ashamed to poke into the treasure zone after the main hero got wiped, prospects are slowly fading. I took all the money-making spots on the respawn all week to buy back the army (couldn't afford flies again). It turned out not bad in principle, but it's a pity for all that was missed. The only thing that really upsets me is that Tazar never got Earth... He got Water, Offense, Tactics, and only toward the end I took Logistics.
137 Couldn't fit in the hydras again, decided it's better to build the Citadel for Wyverns in the secondary and buy all the goodies from the external dwellings. The game dragged on, I went into the treasure zone, only found an artifact for +5 ATK and a two-week Preservation. The opponent scared me with movement near the GO, I had to give up on the treasure zone and hole up with the main hero in the castle. (besides, Dragon Utopias were nowhere in sight anyway)
143 - half the army not bought, but I decide to try and break through to the opponent's secondary and hopefully reach something tasty. (like a castle)
But after passing the turn, I see Monere in the tavern with all stats at least 10 higher than mine. He found a Dragon Utopia after all... I considered resisting a bit more. (what if he got half-wiped on the Dragon Utopia)
The opponent, brazenly ignoring my deliberation, reached from his castle to mine on angel wings in one turn... GG...
8 Archangels, 8 Firebirds, 60+ archers, 10 Monks, 30+ Wyverns...
With my 22 gr. Wyverns, 60+ gr. Lizardmen, 30+ gr. Serpent Flies, 2 Angels, and 2 Hydras, I decided not to embarrass myself and surrendered...
Thanks for the game.
Added after 16 minutes
Looking forward to the opponent's report... I still haven't figured out how he managed to build 1-4, 6 in the Castle in the native town and 1-7 in the Citadel in the secondary within the second week... (And then also buy all that and go clear treasure zones...).