Skip to content

Current questions and answers regarding the map editor.

User Avatar
#517
Auto-translated
codenameray
I have two questions.

First, in the editor, in the "cities" section, the Demons have two alternative cities – the Biara Castle, and I don't remember the name of the second one. They look different from the regular cities, but the problem is that their properties cannot be customized.
I don't understand – are they purely decorative, or are they functional? If they are functional, is there a way to configure them beforehand?
I really need a Castle of this type as the central city for the Demons on the map I'm currently working on.

And my second question is, why can only one stack of creatures be added to a city garrison? I tried to add two squads, but in the end, only one remains.

Added after 4 hours 20 minutes
A couple more questions:

If there is a sea between cities, can a caravan travel from one city to another across the sea? If not, can this problem be solved with portals? I'm interested in a one-way portal – can a caravan pass through it?

Also, if you set a creature to increase in numbers over time, what is the approximate increase per week for such creatures?

And one more question – how do you create a neutral group of creatures on the map that includes different creatures? That is, how do you add other creatures to a group? And how are such groups divided into stacks, or are they divided automatically?
Cities: they are functional and need to be managed through a script.
I didn't understand the second question.
A caravan cannot travel across water, but it can definitely travel through two-way portals, and probably through one-way portals.
The increase is, I think, approximately the minimum weekly increase in a city.
Click on the creature, find the "AdditionalStacks" item in the left panel, click "add," and configure it.
 

К А
Стикеры GBF в Telegram