Here is my map:
Title: Somewhere on the Edge of the World.
Description: Somewhere on the edge of the world, within a mountain ring, fierce enemies have decided to destroy each other.
Number of players: 2
Size: 35x35. Basically, it's a medium size.
In general, I probably need to strengthen the monsters in some places and weaken them in others, but that can be done later.
The map is almost symmetrical. The keymaster's tent, which gives access to the market, is shifted by one cell (on one of the sides), I think.
Play on 200% difficulty.
- Free resources and 4k for peasants - in my opinion, it's unnecessary.
- I didn't understand the market behind the tent :smile32:
- A slight inconvenience from the lack of roads at the bottom; by the time you deliver the purchased phoenixes and trolls, it's already time to buy the next ones :o
- 30 snipers as the main guard between enemies is too weak; it's much easier to break through than against 4 Fables.
- Instead of Beastiary, I would have liked at least Gnomish units; what is 1000 gold :rolleyes:
These are just minor things; overall, it's a good dueling map. The symmetry is not very noticeable, and in a duel against strong opponents, it will only be a plus.