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This issue was discussed even before the last CIS Championship. It was decided that rather than complicating the rule by introducing the concept of "gives an advantage" in some way, it’s better to simply forbid it and be done with it. It’s simpler for both players and judges, and it avoids unnecessary doubts, in-game questions, and all sorts of squabbling.
Are you just arguing with me without even reading what I’m writing? ))
- Can unguarded mines be colored? /if they can, then it would be good to specify that as well/
a) at Blue’s Castle (even if the Castle is unguarded).
b) at Blue’s heroes or guarded mines
That is, attacking is not allowed at all, not even at lohs.
a) at Blue’s Castle (even if the Castle is unguarded).
b) at Blue’s heroes or guarded mines
That is, attacking is not allowed at all, not even at lohs.
Capturing unguarded mines is allowed.
Once again - everything that Red built or captured on this turn is his first turn bonus. Blue has his own bonuses.
What does the advantage or disadvantage of a color have to do with it. Good quality from the respondents, not knowing how to correctly answer the question asked, they veer off into another topic, bringing up facts from a different subject.
---> so, is this growth or not (no need to answer a question with a question here, just: is it or isn’t it)? REGARDLESS OF NATURAL CATACLYSMS
Imagine a completely symmetrical setup - Red on 117...
Or a more telling scenario - Red on 121 takes 2 fat Griffin Conservatories and attacks. This could give Red a decisive advantage, yet this is not forbidden in any rules.
No one is arguing with that, why this information? :confused: More obfuscation again. :)
What makes 121 worse than other days?
The fact that you can’t attack with new growth, so we’re trying to figure out what constitutes growth and what doesn’t - the same army can’t be split across two fronts - it’s not logical.
- Commander, so are we going to war on 121?
--- what’s the weather outside?
- Rain.
--- Get the troops ready from the external dwellings! Move it...
- Sir... the rain has stopped, it’s clear weather.
--- Ugh... those forecasters again... shoot ’em "censored" :D
To change the wording, you need solid reasons. There’s no balance in random anyway, so where to draw the line between balance/imbalance is a matter of personal taste.
Still haven’t figured out your taste, but that’s not so important - MORE IMPORTANT are the solid arguments!
There’s no need to make it a lottery of lucky/unlucky with guards - if it’s already dealt a good stack. The guards of these external dwellings aren’t 15 Gremlins, but quite serious - there’s NO need to use bugs - be so kind as to kill them too.
Yes, you can look for all sorts of imbalances in guards and contents. One player will have an external dwelling of dragons guarded by a horde of Liches, and another by a horde of Dendroids - so should he not take it then? Or at the Michurinsk qualifier - I wanted to take a Dragon Utopia in the 2nd week, but the guard, which turned out to be nastier than the Dragon Utopia itself, stopped me. So should we forbid taking Dragon Utopias past a displaced guard?
Right, you should pray before the game: that the guard moves away.
Maybe we can add a button - "guard went to..., yes that’s right, a bit to the left".
The displaced guard rule creates a lot of hassle about the fact that the guard of something is crappy, but running to break through it and then coming back for the goodie (especially if it’s in bad territory) looks ridiculous in many situations. Therefore, they try to minimize the number of restrictions on this matter. One extra word in the rule here will give a dozen incidents per tournament.
On SM/Jebus Cross everything is fine with guards, everyone understands where the snack is and where the drinks are, what hassle are you talking about.
That’s the whole problem - the guard of the external dwelling is NOT crappy - you’re misinforming/obfuscating facts/tailoring it to your taste... you yourself wrote that the guard is more serious than the guarded object - so level up your skill, and don’t use bugs, don’t rely on luck/that is, don’t be lazy, you have good skill ))/
Damn ... where did I get caught out like that? :D