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Does the Inquisitor send the Executioner's night action during the day? Or is it part of the night action?
After receiving the check result, the Inquisitor sends the GM the nickname of the player the Executioner must execute, and the Executioner is informed who he has to execute that night.
Why can't the Bishop heal a third of the town (the Usurer, the Thief, the Witch Hunter), given that the total number of players on the other sides is exactly the same as the townsfolk?
Because he considers them bad people.
What is a blessing prayer?
In this case, does resurrection work not as healing, but specifically as resurrecting an already killed player, even three nights after their death? If so, then the Executioner's victim cannot be saved, neither by healing nor by resurrection?
Yes, it works as a resurrection.
Yes.
Is execution optional in case of recruitment? And before recruitment, is it mandatory every night? And if so, the Inquisitor is informed of the recruitment, right?
Yes.
Yes.
No, he is not informed of anything.
I.e., does he get a result in the style of "identical by the first status, different by the second," if, for example, he compares a believer/pure and a believer/cursed? Maybe as a variant, make a comparison of the first and second status of a single player? In the style of believer/pure = good, and heretic/cursed = bad. And make the check give a result of whether both statuses belong to good/bad, or not. But you know better here - I haven't played games with double-status, so it's objectively hard for me to judge.
He gets a result in the style of: "identical by the first status, different by the second."
And why can't the Witch Hunter kill the Witch?
Because I want it that way))
What will the GM write to the Thief if he steals not a night action like healing/killing/protection, but, say, a status check?
The block can be used too, I just didn't add it.
The theft failed, while the attempted theft will be described in the newspaper.
If the Magister steals the Inquisitor's vote, does he get a triple vote?
Yes, a mega-imba vote.
The thing I mentioned earlier - how does the Magister's resurrection work?
Written above.
When the Marshal, after the Magister's death, gains the ability to use the latter's night action, does he lose the ability to use his previous night actions, or does he keep them?
He keeps them.
Does it work only on believers and pure players?
Yes.
Shouldn't the Prior be given some night action? It turns out the weakest side is the Templars, since they have one player who's dead weight without abilities, staying purely for the headcount in voting. Maybe give him at least some day action? Like, vote removal, or something. Otherwise the Templars also have to get rid of the Inquisitor and the Bishop to win..
I'm out of ideas.
I'm interested in the night action order. I'm interested in the non-displayed night actions, a clear list.
Night action order:
1) The Grand Inquisitor checks status.
2) The Antichrist changes statuses.
3) The Count compares.
4) The Witch Hunter checks/kills.
5) The Knight protects.
6) The Warlock blocks.
7) The Marshal protects/kills.
8) The Blacksmith blocks.
9) The Executioner executes.
10) The Thief steals.
11) The Witch poisons/curses/seduces.
12) The Prophet preaches.
13) The Adept kills.
14) The Sorcerer kills.
15) The Magister resurrects/Steals the right to vote.
16) The Usurer bribes.
17) The Bishop heals.
And the double-vote mechanic. The analog of mafia 27 and 28, or still 26?
All "double votes" appear only in the voting results and only if they belong to the majority.
I hope I didn't miss anything?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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