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R55Max
Where did you see me say that I'm in favor of reducing morale, or that I'm against SoD? I respect SoD just as much as WoG, despite the shortcomings of both versions.
It's just that there's a strange trend: strong players don't appear in SoD, but they grow in WoG every day. Isn't that an indicator? I'm sure that if any good WoG player practices in SoD for a week or two, they will play at least as well as a SoD player.
I repeat once again that the presence of morale is NOT ESSENTIAL, just as its absence is not. Its absence only speeds up the game.
Now let's go through the points:
1. I can give many main differences between SoD and WoG. Starting with the restructuring of the guild, ending with the classes. Morale is secondary and insignificant.
2. In this case, the "spiritedness" of the game is the presence of morale in your own squad.
3. I am not advocating for its removal, quite the contrary, I repeat once again that I am interested in playing on any version and I believe that the factor of morale is not essential if there is a plan for the game.
4. Again, if you're not sure, don't rush; you can lose even without morale, just by misclicking - isn't that a factor of randomness?
5. I didn't understand this point at all, or I understood it wrong. Is it that a weaker player, when playing with a stronger one, initially expects that morale will play a role and he will win? I can give many examples of this - a random dismiss, splitting up without thinking on faster units, and so on. Again, morale is not essential.
6. Of course, I won't jump in; again, if we are debating a situation where a strong player is playing against a weaker one. I will find other activities and try to win for sure if the stakes are high. And if it's against an equal opponent, then I'll have to take a risk, just like in poker.
7. You're thinking too narrowly. Morale is not the foundation; the foundation is strategy and tactics of development. No one takes it away; on the contrary, they refine it. I'm not denying that both WoG players and SoD players are needed; I'm for them to progress and for an interesting game. And the presence of morale does not affect the interest in the game in any way, how do you not understand this?
Where did you see me say that I'm in favor of reducing morale, or that I'm against SoD? I respect SoD just as much as WoG, despite the shortcomings of both versions.
It's just that there's a strange trend: strong players don't appear in SoD, but they grow in WoG every day. Isn't that an indicator? I'm sure that if any good WoG player practices in SoD for a week or two, they will play at least as well as a SoD player.
I repeat once again that the presence of morale is NOT ESSENTIAL, just as its absence is not. Its absence only speeds up the game.
Now let's go through the points:
1. I can give many main differences between SoD and WoG. Starting with the restructuring of the guild, ending with the classes. Morale is secondary and insignificant.
2. In this case, the "spiritedness" of the game is the presence of morale in your own squad.
3. I am not advocating for its removal, quite the contrary, I repeat once again that I am interested in playing on any version and I believe that the factor of morale is not essential if there is a plan for the game.
4. Again, if you're not sure, don't rush; you can lose even without morale, just by misclicking - isn't that a factor of randomness?
5. I didn't understand this point at all, or I understood it wrong. Is it that a weaker player, when playing with a stronger one, initially expects that morale will play a role and he will win? I can give many examples of this - a random dismiss, splitting up without thinking on faster units, and so on. Again, morale is not essential.
6. Of course, I won't jump in; again, if we are debating a situation where a strong player is playing against a weaker one. I will find other activities and try to win for sure if the stakes are high. And if it's against an equal opponent, then I'll have to take a risk, just like in poker.
7. You're thinking too narrowly. Morale is not the foundation; the foundation is strategy and tactics of development. No one takes it away; on the contrary, they refine it. I'm not denying that both WoG players and SoD players are needed; I'm for them to progress and for an interesting game. And the presence of morale does not affect the interest in the game in any way, how do you not understand this?