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Мафия 28. The Lonely nights in Neville

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Vasya the thug will have to think twice before acting aggressively towards someone who plays such an important role in the city. But if he always behaves this way, he won't be spared just because he's aggressive; it's his standard behavior.
Firstly, the concepts of "Vasya the thug" and "thinking" are physically incompatible.
Secondly, you need to actually KNOW the person to do even a minimal psychological analysis. And if he inherently exhibits all the "symptoms" of being a mobster... that's it, the city has lost, and the guy is immune.
The suggestion is to hang Comrade X with minimal justification. Comrade X is visibly starting to get nervous but still manages to stammer out some weak excuses. The players are divided into two categories: the first believes the arguments against Comrade X are strong, his nervousness is a giveaway, and they vote for him. The second group (including the mafia) starts arguing that he's not the mafia because, if he were, he wouldn't do this, that, or the other. In the end, Comrade X is hanged. He turns out to be a member of the mafia. Who comes under suspicion? That's right, those who didn't vote against him. There were no clues, but there was a giveaway.
The mafia is silent, what are your actions?
What are you trying to prove? That you can make a mistake in the mafia without evidence?
And in the mafia, you can't make a mistake with evidence, right?! All the evidence is 100% clear, right?
What's with all the nervousness again?
When you're on a boat and have something to push off from, you can reach where you need to go.
But when you're floating in a vacuum with zero gravity, all you can do is flail your arms and legs aimlessly.

You keep thinking I'm trying to defend myself, just calm down. :)

Now you absolutely have to have a PvP battle in your little psychomafia game.
Tomorrow holds no promises
Except the ones we've made

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