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Zubr, I only stopped playing with ballistas and monks after your advice, by the way, it really does become easier. Although, in a battle against a real opponent, I think monks are more effective because they slow down or teleport, which is very annoying, and monks with high accuracy deal a lot of damage. If you're playing with angels, I think it's worth taking monks and the Abbey as a bonus. Angels can hold back (or kill) neutral creatures or the player, while the monks can safely shoot them from a distance. But if you're playing with Champions, then you definitely need to take crossbowmen, and it will also be better for building. Ballistas are a real drag; you're already moving slowly at the beginning because of the crossbows and squires, and when ballistas with a movement range of 16 or 15 join your ranks, it becomes impossible to play. But spearmen can hold their own against both archers and BBs.
