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Without chaos, I don't see the point. You can experiment, of course, but I wouldn't. I have another build idea, but it's a bit specific in that it's not universal. It won't be good against strong magic. You can upgrade ranged attack and also readiness and ranged attack. Then the idea is this: we place Ancient Ents in front of the ranged units, as quickly as possible we destroy the enemy ranged units with ours and dragons, and the rest hold the defense. Due to readiness and the lack of opportunity for the enemy to shoot us from a distance, they suffer heavy losses. Ancient Ents are simply invulnerable, attacking unicorns is dangerous because of the high probability of blinding, and flying units no longer have the opportunity to attack effectively due to the storm wind. Something like that. I think this will be very effective against Orcs.