Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Nonsense and utter rubbish. This is just another simplification, and a terrible one at that!
If acquiring skills becomes a normal occurrence even without leveling up, or if you can acquire multiple skills per level (like in King's Bounty), then it's not that terrible. The main thing is that this limitation shouldn't overly restrict players.
Added 3 minutes later NumpuT
But you need to consider that there were 26 monks, and they were attacking with light magic, and they attacked after the guards, and they only managed to defeat 2 elementals. Heh-heh.
Did you see the damage? It was almost twice as much! With light magic? It doesn't matter if it's magic of any kind, it just looks ridiculous! It immediately brings to mind the witches, who were placed on the sixth level in Heroes 5, as if they were on par with ents, rakshasas, and paladins.