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Heroes 6 - Discussion

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#3136
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The hero's development is also suspiciously straightforward. Specifically, the fact that you can now define it yourself. Clear plans for leveling up overpowered heroes will appear, and interest in the game will completely disappear. This is a situation typical of Starcraft2, where everything is based on overpowered build orders.
Isn't this already the case in the fifth installment?
My sword, my trusted ally, unphased by my aspect.

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