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I calculated the statistics for towns based on the Summer-2010 season.
Since the games were played by players of various levels, it is of course relative and does not claim to be precise. But still, imho, an interesting thing for a Heroes player's eye ))).
So, the final table
1 Castle - 146 games = 81 wins - 64.5 losses = + 16.5
2 Fortress -99 games = 52.5 wins - 45.5 losses = + 7
3 Rampart - 108 games = 57 wins - 49.5 losses = + 6.5
4 Conflux - 34 games = 19.5 wins - 14 losses = + 5.5
5 Necropolis - 34 games = 17.5 wins - 16 losses = + 1.5
6 Inferno - 21 games = 11 wins - 10 losses = + 1
7 Tower - 60 games = 27 wins - 33 losses = - 6
8 Stronghold - 58 games = 23.5 wins - 34 losses = - 10.5
9 Dungeon )) - 113 games = 46 wins - 76.5 losses = - 20.5
This is, in my opinion, the interesting table we got.
Summing up, we can say, although many already knew this, that the most popular town is Castle, and reliable at the same time, as the results of this season show.
For some, the position of Dungeon in this table might seem shocking ))), honestly, I was a bit surprised myself, but I always knew that Dungeon is not a stable town. However, to clarify the situation, I will still say that the outcome of such a low position for this town was probably influenced by the games of beginners who do not know how to play it.
I remember during a conversation with Alex, he told me that you need to know how to play Dungeon, meaning you need to know especially how to not waste Troglodytes at all, if possible. + I'll add the words of Artem Stinger that Dungeon is an exclusive town, where the tempo usually explodes from the start and, with correct play, continues until the very end.
As for the other towns, we can highlight the fact that Inferno, Conflux, and Necropolis are still rarely played towns. But in the case of Inferno, simply few players know how to play it competently, while the other two towns are simply avoided when rolling.
Tower and Stronghold are slightly more popular than Inferno and, one could say, are gaining momentum. Well, Fortress and Rampart rightfully fought for the top spots, imho they are equals.
In conclusion, I would like to address the newcomers, and not for the first time )). When rolling, do not give your opponent a town that is clearly stronger than yours. For example, rolling Red Conflux vs Blue Stronghold, etc.
P.S. if the table data sparks interest among Heroes players, I will try to keep doing this if time allows. Currently on my radar is the recently finished Autumn-2010 season.
Good luck to everyone on the battlefields !!!!!!!!
Since the games were played by players of various levels, it is of course relative and does not claim to be precise. But still, imho, an interesting thing for a Heroes player's eye ))).
So, the final table
1 Castle - 146 games = 81 wins - 64.5 losses = + 16.5
2 Fortress -99 games = 52.5 wins - 45.5 losses = + 7
3 Rampart - 108 games = 57 wins - 49.5 losses = + 6.5
4 Conflux - 34 games = 19.5 wins - 14 losses = + 5.5
5 Necropolis - 34 games = 17.5 wins - 16 losses = + 1.5
6 Inferno - 21 games = 11 wins - 10 losses = + 1
7 Tower - 60 games = 27 wins - 33 losses = - 6
8 Stronghold - 58 games = 23.5 wins - 34 losses = - 10.5
9 Dungeon )) - 113 games = 46 wins - 76.5 losses = - 20.5
This is, in my opinion, the interesting table we got.
Summing up, we can say, although many already knew this, that the most popular town is Castle, and reliable at the same time, as the results of this season show.
For some, the position of Dungeon in this table might seem shocking ))), honestly, I was a bit surprised myself, but I always knew that Dungeon is not a stable town. However, to clarify the situation, I will still say that the outcome of such a low position for this town was probably influenced by the games of beginners who do not know how to play it.
I remember during a conversation with Alex, he told me that you need to know how to play Dungeon, meaning you need to know especially how to not waste Troglodytes at all, if possible. + I'll add the words of Artem Stinger that Dungeon is an exclusive town, where the tempo usually explodes from the start and, with correct play, continues until the very end.
As for the other towns, we can highlight the fact that Inferno, Conflux, and Necropolis are still rarely played towns. But in the case of Inferno, simply few players know how to play it competently, while the other two towns are simply avoided when rolling.
Tower and Stronghold are slightly more popular than Inferno and, one could say, are gaining momentum. Well, Fortress and Rampart rightfully fought for the top spots, imho they are equals.
In conclusion, I would like to address the newcomers, and not for the first time )). When rolling, do not give your opponent a town that is clearly stronger than yours. For example, rolling Red Conflux vs Blue Stronghold, etc.
P.S. if the table data sparks interest among Heroes players, I will try to keep doing this if time allows. Currently on my radar is the recently finished Autumn-2010 season.
Good luck to everyone on the battlefields !!!!!!!!
