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We played quickly. I placed boots under the house near the evil eyes, but didn't take them. I ran to an adjacent dungeon – there was a good vantage point and a nice view: the opponent's respawn point, with bears hiding there. Basically, nothing is being built in the house; in the dungeon, there's mana x2, and starting from the second week, my necromancer runs there. The chains of creatures start to even out from the dungeon. On turn 126, my main hero takes the boots, and immediately after, another bear is brought to her. The opponent runs home and spends the night with bears and birds, nothing else, not even a citadel – all resources were spent on them. I didn't make it to the citadel in time; otherwise, the win would have been a mere formality. In the citadel, Gurni could have held out, but the future prospects weren't great. He attacks: in the first turn, the birds slow down to prevent the bear from being attacked from the wait, and with magic and gremlins, he attacks the ballista. Then a stalemate occurred, but as the defender, I waited for them to come to me. The gremlins only managed to shoot once, and they finished off 95 skeletons and the bear.