Auto-translated
Satyr (Red, Tower, Eine, Torosar) def Mizrael (Blue, Castle, Caitlin, Valeska) 2sm4d 144
So it was: on the first week, I crushed the Stronghold, captured the Angel external dwelling on week 2 from a respectable horde of Vampire Lords, and on week 3 the Griffin Conservatory for 2 Angels, with plans for the next one and a Dragon Utopia, but my opponent arrived. Farewell, Crushers and Griffins — since he broke through the GO quite easily, there must be land — I attack with a scout hero to strip Torosar's Haste in the Castle on Angels and check for mana... plenty of mana left, clearly he ate a Vortex recently — attacking with equal troops in a Castle without Expert Tactics equals death (even Mass Haste won't save me). I retreat to a previously blocked respawn through fashionable Liches on my own turf; they were guarding a prison — inside it, Pira at level 10... hmm, that's a trump card. But I squandered that trump card due to loss of concentration (that's why I dislike adjourned games) — I calculated down to the tile so Pira could reach Val's former homeland (Expert Logistics with 7 speed is clearly better than a scout hero with a stable), then got distracted figuring out where to place Catherine without being spotted for the transfer, and moved Pira where I intended (or so I thought :D). However, my landmark was butterflies at the road bend, and there turned out to be two identical stacks nearby, so I placed Pira right next to the one closer to the Castle — naturally, she was caught on the last tile, and farewell to the plan of taking the Dragon Fly Hive, transferring the loot to the homeland, and sending Val home to break the opponent's chain. There was no point in continuing further, so I surrendered the game. Thanks for the game.
So it was: on the first week, I crushed the Stronghold, captured the Angel external dwelling on week 2 from a respectable horde of Vampire Lords, and on week 3 the Griffin Conservatory for 2 Angels, with plans for the next one and a Dragon Utopia, but my opponent arrived. Farewell, Crushers and Griffins — since he broke through the GO quite easily, there must be land — I attack with a scout hero to strip Torosar's Haste in the Castle on Angels and check for mana... plenty of mana left, clearly he ate a Vortex recently — attacking with equal troops in a Castle without Expert Tactics equals death (even Mass Haste won't save me). I retreat to a previously blocked respawn through fashionable Liches on my own turf; they were guarding a prison — inside it, Pira at level 10... hmm, that's a trump card. But I squandered that trump card due to loss of concentration (that's why I dislike adjourned games) — I calculated down to the tile so Pira could reach Val's former homeland (Expert Logistics with 7 speed is clearly better than a scout hero with a stable), then got distracted figuring out where to place Catherine without being spotted for the transfer, and moved Pira where I intended (or so I thought :D). However, my landmark was butterflies at the road bend, and there turned out to be two identical stacks nearby, so I placed Pira right next to the one closer to the Castle — naturally, she was caught on the last tile, and farewell to the plan of taking the Dragon Fly Hive, transferring the loot to the homeland, and sending Val home to break the opponent's chain. There was no point in continuing further, so I surrendered the game. Thanks for the game.
