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In my opinion, this race is overpowered and a prime example of terrible imbalance. I have no idea how to play against a real player who is playing as Elves. First, Elves were given an excessive advantage – creatures of levels 3 and 4 that are ranged attackers; no other faction has this (for example, Order – 2, 5; Chaos – 4; Necropolis – 1, 5; Dark Elves – 1, 6). Another example of severe imbalance is the Ents. Just look at their stats. One Ent can kill 2-3 undead dragons. These dragons are weak, but when a level 6 creature is stronger than a level 7 creature, that's a clear imbalance. These bastards can also be healed by Faeries. They also have a cheating hero who increases their already amazing initiative, so that the Elves' dragons, ranged attackers, and druids go first, after which there are no more ranged attackers or spellcasters in the enemy army. Plus, the hero can create phantom ranged attackers, which, for some reason, immediately start taking turns. I've played against a friend with Orcs and Undead many times, and I couldn't do anything against him, even though he's an inexperienced player. It's impossible to break through 30 Ents with defense of 45.
Elves are cool, no doubt about it. I like them myself. But to this extent? :confused: One Ent won't kill 2-3 dragons (the Ents have too little damage compared to level 7). But 2-3 Ents can. But they need to root themselves, and ideally, the dragons should be split into several groups. And, of course, the dragons should be bone dragons or their upgrades. The cool ranged attackers on level 3 are more or less compensated by their low hit points, although not entirely. And the phantoms go immediately simply because your friend leveled up his hero. Weak heroes don't have this ability.