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International League Legends of Heroes

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#182
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@Wlk - sorry for the English, but I can't speak Russian well enough to write in your language. I hope the admins will forgive me.
StickyFingaz
...You want to discuss SoD rules here, which were already discussed on HW 3 years ago. Now, the WT version is becoming more and more popular in Russia, so we are discussing WT rules/gameplay now... So, stop talking about these Stone Age rules. Start playing WT. Start making reports, videos, and translations. Start discussing tactics. And so on.
In the Polish community, SoD rules were also discussed 3 years ago (maybe even earlier). But times are changing, and players are changing, so IMO, the rules need to evolve and change every season. Update if something new appears (new mods) or if someone finds out something new. BTW, I've noticed that you also discuss and update your rules on this forum. Second thing, as Pent(acz) wrote, the LH league cannot be based on the WT mod. I want to see an alternative WT ranking in the LH league (if ASM accepts it and supports it), but WT doesn't work on every platform, has a lot of bugs, development has stopped, and not everyone likes the changes that are being made there. IMO, because it works using ERM scripts, it will never be stable in MP. So, it can be used as an alternative in the league and in WT tournaments, but it will never replace OrgH3. The same situation was with TE.
Wicc
Sometimes there are stalemate situations...
I'm not sure if I've understood everything, but you can't include all situations in the rules, especially in a league. Of course, if you want to create a tournament in which one game decides who is the winner, then you should try to do it. But in this kind of tournament, noobs can't play like they do in the LH league because they won't understand these rules. If we want to promote H3, we need rules that are as easy as possible to make the game fair and friendly. There are also referees or admins who can decide in problematic situations. Still, keep in mind that a league is something different than a tournament. For every tournament, the rules need to be precise, depending on the templates or maps that are used.

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