Skip to content

Heroes 6 - Discussion

User Avatar
#1121
Auto-translated
It would be even better to divide physical damage into piercing, slashing, bludgeoning, fire, acid/poison, and astral, and magical damage into elements.
And also add a penalty for ranged attacks for each cell.
9-10 types of damage? I'm afraid almost all our players will get confused. Except for the most die-hard fans. Although pikemen easily piercing a self-confident cavalryman is a good idea.
Правила форума
FAQ по Heroes VI
Форумная мафия
[readonly]