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#47
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Militiamen - stunning - PROFIT Landlords - double strike - double PROFIT Crossbowmen are only useful if you have a unicorn horn bow. Otherwise, use archers. Armored Knights - shield bash - PROFIT Zealots - double strike - double PROFIT Royal Griffins - infinite aerial strike - PROFIT Battle Griffins - 1 pike attack for 3/4 damage - not PROFIT Inquisitors - many, many buffing spells - PROFIT Adept - dispel, punishing strike, removing positive spells from the enemy - simply owning in some cases Paladins - immune to berserk, laying on of hands - PROFIT R. Isabelle - under berserk, they will destroy half of their own army - not PROFIT, obvious PROFIT only against orcs. Archangels - resurrection, consistent damage - PROFIT Seraphs - under divine power, 75 damage from 1 unit + divine retribution - PROFIT Algreid is not as useless as Lord claims.