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Sylvan vs. Necropolis

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#57
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I repeat once again: it's the "Art of Strategy" map. It has spawning points for the first three tiers of creatures, meaning the creature growth will be the same as from a castle. Druids and mages don't stand on mines there, so there's nothing to be afraid of. Dryads won't do much against archers under Winghael's command, especially if he's at least level 10. If you do decide to attack, losing 2 archers, I don't think, is a big deal. Since when did dancers suddenly become cannon fodder? They are the main melee unit at this stage; fairies are the real cannon fodder. It's better for them to attack the fairies than the dancers. Tell me, what sane person would keep archers in the same unit? Divide those 28 archers into 4 stacks, and you'll be happy. And if you find Ilfina in the tavern, that's a huge bonus; her unicorn even saved me from Chaos. Is getting one stat increased for every second level really that weak? With education, you'll get those 3 extra levels on top of the ones you spent leveling up education, plus additional stats. PROFIT! Luck is a must-have, although sometimes it doesn't drop (as they say, shit happens)