In the discussed issue, the focus is on the phrase "any guard can be bypassed," which was used in relation to bugs such as guards being shifted between respawn points.
I would say that the phrase in the Rules, "any guard can be bypassed," applies not so much to shifted guards, but rather to multiple guards. I believe that the existing Rules allow for the interpretation that passing through Teleports/Underground passages involves bypassing One of the Guards.
But here, the issue also hinges on the accumulation of various exceptions and amendments to the Rules regarding passing through Teleports/Underground passages.
In order not to create this convoluted structure in this matter, it would be more appropriate to exclude them, as the Rules allow for it, i.e., to bypass one of the guards of the passage to another respawn point.
