In this case, a question for the game. Is the chance of dying calculated separately for each victim of the arson, or is it one chance for all? Or is 75% for the victim, and everyone who visits dies automatically?
Arandor's guesses seem correct.
the wind carries a stench, coming from somewhere in the outskirts, where there is nothing – no fields, no houses, only a river flows, supplying the whole city with fresh water.
someone was poisoned
he is running away from a black cat chasing him,
MMM... it's somehow empty and dull in my head... Why the wounds?
And who are these thieves? and what did they steal from Hos?
the thief could be a devil, because he redirects the non-damage.