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it elevates my twisted mind to the heavens, but I did it!
so, here's the deal:
place a local event on the ground (if the hero is an ally, you can place it in front of him; if it's an enemy, place it before him, so the attack doesn't trigger).
activate the trigger with it.
in the trigger, write a sequence:
1. transfer to player - no player.
2. battle this army of 10 angels.
that's it! the hero disappears! and there were no angels!
you can only notice how the hero first turns into a neutral unit for a split second.
:bis:
I'm a genius!!!
woo!!