Skip to content
#67
Auto-translated
StartCutScene
StartCutScene – starts a cutscene.
Syntax
StartDialogScene(cutSceneName, callback = "", saveName = "");
Description
This function starts the specified cutscene.
cutSceneName – a pointer to the cutscene in the resource database.
callback – the name of the function that will be called after the dialog scene is played.
saveName – the name of the save file (see the Save command) that will be created before the dialog scene.

StartDialogScene
StartDialogScene – starts a dialog scene.
Syntax
StartDialogScene(dialogSceneName, callback = "", saveName = "");
Description
This function starts the specified dialog scene.
dialogSceneName – a pointer to the dialog scene in the resource database.
callback – the name of the function that will be called after the dialog scene is played.
saveName – the name of the save file (see the Save command) that will be created before the dialog scene.
Example 1:
StartDialogScene("/DialogScenes/C6/M4/C1/DialogScene.xdb#xpointer(/DialogScene)")
helped :D

Statistics

Welcome our newest member: den