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Current questions and answers regarding the map editor.

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#278
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Mikazan, you can teleport a hero like this:
SetObjectPosition("NameOfHero",x,y,floor);
The last parameter defaults to -1, which means the floor the hero is on. Then you need to create a region and place a trigger on it.
I haven't figured out the skirt thing myself. According to the manual, it's done like this:
SetMonsterSelectionType('1',0);
but it doesn't work for me:smile21:.
 

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