The replay is not just strange, it's absurd and unrealistic. It gives the impression that the Orcs developed for 5 months, while the Elves developed for only 3. Why are there so few trees and archers, and at the same time, where did the Orcs get 130 Warlords? This is a completely unrepresentative battle that doesn't mean anything!
For reference:
Goblin growth = 25
Centaur growth = 14
Shaman growth = 5
Warlord growth = 5
Dryad growth = 10
Dancer growth = 9
Elf growth = 7
Druid growth = 4
Unicorn growth = 3
Ent growth = 2
There are 3 "native" race cities on the map. And 2 dwellings of each level.
Now, please recalculate the troop proportions, taking into account the losses during the breakthrough, and don't talk nonsense.
But, of course, if you can't calculate the proportions yourself yet, I'll do it for you. Regarding the unclear points:
The ratio of Elves to Warlords should be 7/5, meaning there should be 1.4 times more Elves than Warlords.
There are 138 Warlords in the replay. There should be at least 193 Elves. There are 206 in the replay. Any more questions?
And I'll say it again - this is a real game. With an opponent who is well-versed in the specifics of playing as an Elf against an Orc. He even captured and developed Darkness (2%). He just didn't expect that the tactic of using a single powerful stack would be applied against him. The advantage in the army is insignificant - 20 Cyclops against 17 Dragons - it's just that the cities were captured a couple of days earlier, which is not surprising given Argath's specialization.
P.S. The phrase "The Elf hardly casts spells" shows that the initiative of the Warlords and Shamans is not just for show. And the Cyclops move so often for a reason. Although some people may not understand this.