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A foolish idea; you've come up with a too convoluted "tactic," and it's unreliable and depends on many factors. There are many strategies that are both more effective than yours and easier to implement.
For example, what are these strategies? And, in general, there's nothing difficult to implement here; the only challenge is acquiring Darkness, but if we acquire it or find the Tome of Darkness, then I will definitely use it. It simply works under certain conditions, but it gives amazing results. This tactic can be used by both Necromancers and Elves. It is very effective, and this has been proven. :smile49:
Added 6 minutes later HoM[M]ie
In turn, I repeat that a tactic based on acquiring rare skills is unstable. In my case, it's the opposite – I only got Machines once in the entire game of Heroes, while Darkness dropped for almost every Elf once. :D All tactics are considered from the perspective of online play; in single-player, any can be implemented if desired, so I agree with Ereb... P.S. And, Lordesat, could you please not be so harsh in your statements?
I'm not being harsh in my statements; I'm just expressing my opinion, and that's what the forum is for. The development is practically standard for an Elf, with the difference that Darkness is taken, or not taken at all if there is a Tome of Darkness. However, this is up to each player. Machines can also be skipped; the effect will be reduced only slightly. With Machines, we simply get an additional Berserk. The only difference is that the army is formed from undead, not Elves – thus, we will not get any retaliatory Berserk or Subjugation. It is mainly aimed at battles against Haven, which is traditionally considered overpowered and unbeatable, and this is what prompted me to write about it