- the map should have a well-thought-out arrangement and strength of neutral monsters, and a challenging AI opponent (the map should be designed for players above average);
can't the difficulty be adjusted by selecting a difficulty level (is that not enough)? So, does that mean that a player like me simply won't be able to even test the map, even on the easiest difficulty level?
why not expand the difficulty range during map creation?
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение