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#49
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I'm writing because I promised to release the map by the end of the week, but things fell through. My tester can't test it, and I don't have any other testers... (so I don't have enough time). I apologize for the delay. Therefore, there will be a slight delay... Possibly until Monday, at most until Tuesday (I'm quite busy in the real world on weekends). The map is 99% ready. I'm polishing it and debugging the AI. I guess I'll have to test it all myself... and the version I send may contain inaccuracies due to my oversight as the author (not as a player who doesn't know the map at all). I also have another serious question. Is it possible to protect the map with SuperDefender (it protects the map from being viewed in the editor, but you can still play it)? Although I haven't decided yet if I need this measure... And if I have strong suspicions about the playability for a player (not the author, who knows all the tricks and strategies), I will ask the organizers to have the map tested after sending it, and then provide feedback on mandatory fixes related to playability. I'm forced to do this because I've lost my tester.

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