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Reports on online games and their confirmations (Autumn 2009 season).

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#184
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Forrest (red, Rampart, Kyrre, Kyrre) def scorp (blue, Dungeon, Shakti, Shakti) 1-2-7, 2sm4d(3), SoD

We used all restarts) I’m already used to this in SoD)

Respawn in the center, roads are medium. But there are stables right away and a watchtower. I see a couple crypts on the respawn. GO Ghosts into the lair. (all Dungeon spawns in the metro)
Lots of blockers on the roads. I visit the stables. Start without elves. I free the hero from Castle, and the secondary is also him. In the end, a nominal army: 40 Centaurs and 30+ halberdiers. +4 archers for bait)
On 1-1-2, I break through across Vasas onto the grass, hoping for a native secondary skill. There’s a blocker of 21+21 Marksmen (had to fight — minus 30 Centaurs).
Next, a blocker pack of Griffins. But those fell easily. The trees built on 1-1-2 helped. I capture the Rampart. I build elves. I don’t take Water twice. To expert Log. Lots of gold. I also break through into the swamp across Vasas. But already with 13 Grands. There I reveal two Griffin Conservatories. I take the first on 1-1-7 at minimal. On 1-2-1, with a scout hero, another minimal. Kyrre hurries to the lairs found from the grass in the treasure room. With decent stats: 9-12-1-2. (shield 4-ras and sword+3) On the way, I clear a max Gnome hut. I took Air.
I run into the lair. I don’t see anything — I run through with Kyrre alone; after checking, there are only a couple of stars! But there are relics: All 6 and Medallion of Vulnerability. I take a risk and immediately attack a stack of 100 Genies, because waiting means losing Kyrre’s lots of morale. With 6 horses, 2 Angels, 31 Grands, 10 Centaurs. Advanced Archery, but with Tactics. I close ranks and shoot as much as possible. At first they went for the ballista, then started tearing into me) In the end, minus 3 horses and an Angel.
But Kyrre is 16-19-8-8 on 1-2-4. Almost Mass Haste there’s. Nothing more in this treasure room( There are a couple of trees on the secondary skills. I decide to take them. And a scout hero finds a Dragon Utopia in the swamp. At least some kind of plan. But then a skirmish with scout heroes begins. (map with a bug: passage from the secondary into two lairs at once, and also into the opponent’s secondary) After the scout hero battles, I bring Kyrre there. I stand on a hard tree but didn’t attack — felt sorry for the Grands. They kill Enova on two flies. But there’s Edric nearby in the lair, to whom I can drop off the Grands. The main thing is they don’t attack now. But the stats are decent — I believe they won’t attack) In the end, after a series of disconnects that day, Mikhail decided to surrender. His Shakti vanished into oblivion. I relied on morale of willpower) (the agreement was not to surrender until contact)
Thanks for the game.
РП (Реальное папство!)
*Автосейвы не беру и не даю.

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