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Blood Brothers – 2 random players are blood brothers; killing one of them at night will result in the other receiving additional night defense. They must search for the killer – if they find the killer, they will kill them; if they don't find the killer, they will let them go in peace. Hanging one of the blood brothers during the day will cause the other to turn into a vengeful maniac – with the goal of killing everyone (their personal goal is the same as that of an ordinary maniac), but they cannot be healed by a medic, killed by an inquisitor (like a maniac), or accepted into the Order of Death – the only way to get rid of them is to hang them or kill them. They know each other (that they are blood brothers) and can communicate.
Plague Carrier. Night defense to infect [name] (you can infect yourself) – in 50% of cases, [name] and everyone who came to them that night will be infected (the chance is calculated separately for each person) – including the killers – with a disease. The infected person has 2 nights to be cured; otherwise, they will die. You cannot talk about the infection in the thread; in the morning announcement, the herald will tell about cases of infection if there were any, but will not say who was specifically infected. The infected person has a 50% chance of infecting the person they were targeting. For themselves, the goal is to have 5 people die from the disease – they receive a personal victory, and with it, the effectiveness of the infection increases to 75% in all cases – the goal is to infect everyone except those who have immunity.
So back off your rules, Back off your jive! Cause I'm sick of not living, To stay alive, Leave me alone! I'm not asking a lot - I just don't want to be controlled, That's all I want. All I want!