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Discussions on various topics. Lots of off-topic content.

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#1097
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Revan
There are secondary and primary components. First and foremost, there should be a good story. If there isn't one, the game won't be good.
Actually, the story is secondary. It can be very cliché. But an RPG is not a quest; it's a completely different genre. Personally, I don't think the story generally has a significant impact on gameplay.
However, the graphics don't need to be anything special; even mediocre graphics will do.
That's true, but if the graphics are good rather than mediocre, that's a plus, isn't it?
Of course, there are plenty of "spoiled" gamers (and I'm not talking about you, don't get me wrong) who only want amazing graphics, and if the graphics are bad, they immediately start complaining.
Those aren't gamers; they're complete noobs.
Siverfale
If you think that RPGs should be judged by the size of the world...
I didn't say that.
What do you mean? They (except maybe Final Fantasy, which I haven't played) came out before Morrowind.
That's because you basically called Zubr a noob. But not all fans of TES in this thread (or in general) have only played their precious Morrowind and modern garbage.
I have some bad news for you...
Is that your favorite phrase?
The pros are a few successful quests and a HUGE world?
Tell me then. What's most important in an RPG if not quests (there were quite a few quality quests), not the richness of the world, not the graphics, not the leveling system? What's left? The music?
ps
>You're right! Millions of flies can't be wrong!
You're already resorting to insults. Are your arguments exhausted?
>And why was Britney Spears (and still is!) so popular?
And why were Heroes 3/StarCraft/*any other winning game* (and still are!) so popular?
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