Auto-translated
I disagree with you. Think about it. One person, let's say a high school student named Vasya from 10th grade. He can spend, for example, 5-6 hours a day on the game. And he does, because he's a hardcore gamer. However, he's broke, spending all his money on soda and chips. But here's another example. A 30-year-old bearded man, Petrovich, a programmer. He has less time for the game, about 4 hours a day, because he works and all that. However, he can afford to buy some useful items from the in-game shop for real money. Or, for example, buy a premium account and level up 50% faster than the high school student. So why not? Where is the imbalance here? I don't see it. By the way, in many foreign countries, pay-to-win is quite common.