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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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#411
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My votes are as follows:
1)
Allow upgrading of dwellings after building a resource depot.
Indifferent.
2)
Allow digging for the Grail. Without visiting all obelisks and restrictions. Or at least starting from level 141.
For! It seems that the World of Chaos players are intimidated by the holiest inquisition; even in a tournament with no rules, they are afraid to allow the Grail. Allow digging without restrictions. (Starting from level 141 – it's not needed in 90% of games).
3)
Allow playing with level 4 magic specialists, using their specialized spells, without building a guild for such heroes:
Against! I don't see the point.
4)
And regarding the bans, I'm increasingly thinking about logistics specialists...
What terrible logistics specialists. Against (on the L-map).
5)
Remove rest 116.
Against!!!
6)
And when a monster of level 5-6-7 appears, it should be automatic, if it's archers or elves, then also automatic.
I agree with level 7, the rest is not significant.

7) My suggestion. Make Necropolis random, because only Rampart works against it.

That's it!