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#368
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Optimal development tactic up to the capitol in 13 steps
(for this tactic to work, a starting town of level 3 is required; in the prize menu - resources and no hiring of troops for 2 weeks)

1) archery tower
2) blacksmith
3) barracks
4) town hall
5) griffon tower
6) peasant farms
7) Stronghold
8) main building
9) stables
10) level 1 mages guild
11) monastery
12) hippodrome
13) market

the next day you will have a capitol and buildings for all creatures of levels 1-6.

P.S. You also need to capture the quarry and sawmill. To do this, you can hire 2 heroes for 2500 and take their units.
(this will be enough to capture the sawmill and quarry)