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#59
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I suggest we agree that assembled artifacts should not be taken into account, as in the actual game, they are rarely collected, and in a regular battle against the AI, you can play as any race. If we talk about the real state of affairs, the latest trends highlight the following most relevant aspects: 1. The ability to have a quick start; 2. The ability to form three powerful stacks of troops. Regarding the ability to have a quick start, the Knights' chances are at least as good – pikemen and archers are a strong force. Regarding the ability to form three powerful stacks. The Necromancers have two powerful stacks – these are vampires (in a good number) and, of course, skeletons. The Knights have griffins, crusaders, and champions. In the future, the Necromancers' skeletons and vampires become stronger, and black knights appear, but the Knights have angels/archangels. This is significant. Champions are clearly stronger than vampire lords, and this is an argument in favor of griffins, and a very serious argument at that. Vampires truly enter the game in the third week, while champions do so in the second week, and this is also an argument. Furthermore, there is an interesting option: angels recruited in the griffin conservatory are upgraded in their native castle, and the resulting archangels revive the rest of the army. The counterweight to this is the "Raise Dead" spell. Finally, the difference in the speed of the Necromancer and Knight troops is a very serious argument. Thus, as I see it, there is no clear advantage for either side.

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