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Light for the Necromancer.

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#80
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I still don't understand... why take it just because it's incredibly cool and rare? What's the point of taking leadership if it doesn't give bonus defense? But if you happen to get it, then diplomacy, messenger, and money are good choices. And light is also a good option if you have spells. It has righteous strike and stone skin... and so on.
Tomorrow holds no promises
Except the ones we've made