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I support Pavel in that capturing a mine should not be included in the 116 restart.
The rules need a clearer and more unambiguous formulation, because it is unclear from them whether a restart should occur if an empty castle is being captured. This needs to be corrected!!
Quote from the current HeroesWorld rules: – a restart for encounters up to and including 116, meaning, if players come into direct contact with each other with any of their heroes within the first six game days (simply put, any battle occurs between them), then one of them has the right to demand a restart. If both players agree to continue, that is their right.
The rules need a clearer and more unambiguous formulation, because it is unclear from them whether a restart should occur if an empty castle is being captured. This needs to be corrected!!
Quote from the current HeroesWorld rules: – a restart for encounters up to and including 116, meaning, if players come into direct contact with each other with any of their heroes within the first six game days (simply put, any battle occurs between them), then one of them has the right to demand a restart. If both players agree to continue, that is their right.