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The first offline tournament for Heroes 1, featuring inter-portal maps!

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#2
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According to the rules: 1. It absolutely doesn't matter whether you can buy an enemy hero, etc. The main thing is to quickly and peacefully come to an agreement, even if it means flipping a coin. 2. The most logical secondary criterion for victory is indeed the hero's strength. But, due to the lack of skills in the first game, it is obviously not the level or experience that reflects this, but the sum of the parameters. And this criterion does not cause long, real problems. As a third criterion, you can set the amount of any resource (since there is no market!), but not gold, so as not to bother with the minimum buyout of troops; you can not set it at all. But again, the main thing is not to start long arguments. 3. It is not worth insisting on Oracle, as this is a sensitive topic for Portal. There have been countless scandals, especially in the fourth game, that arose from attempts to legalize something that cannot be captured. Let them name their criteria for passing battles, but let it be reasonable and mathematically strict, i.e., without any "at the discretion of the organizer." P.S. I will try to play, but I will submit the application in the usual format - only when I have the final version.