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I agree that it is necessary to completely ignore magic and other skills when developing a super ability. But firstly, there are 2 heroes - Narhiz and Hafiz, who collect the ability at level 23. Secondly, expert education provides an opportunity for rapid development. If the map has a mentor, you can change light magic (or other) to machine control (for Narhiz). It will take a minimum of 2 months to develop the super ability.
Regarding subjugation. In the last mission of the last campaign of the Hammers of Fate, in the battle with Biara, I noticed that with arcane sight, subjugation does NOT reduce initiative.
Regarding mass spells. No one prevents you from reaching level 25 or visiting witch huts.
And now, for the knight enthusiast. Task: A mage with level 23 and a super ability is in a castle. What level should the knight be to defeat the mage (with an equal number of troops)?
Regarding subjugation. In the last mission of the last campaign of the Hammers of Fate, in the battle with Biara, I noticed that with arcane sight, subjugation does NOT reduce initiative.
Regarding mass spells. No one prevents you from reaching level 25 or visiting witch huts.
And now, for the knight enthusiast. Task: A mage with level 23 and a super ability is in a castle. What level should the knight be to defeat the mage (with an equal number of troops)?