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#33
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By the way, it would be interesting to know (after the official end of the tournament) what exactly needed to be generated, considering that hidden spots are prohibited, and what kind of complex battles they were.
I would have to generate a lot. I don't play Heroes IV very well. Undoubtedly, Under or Iron would have come up with something better. For example, I was planning long battles: hero VS garrisons. But what's the point of arguing after the fight? I congratulate the winner in advance.

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