The most interesting upgrade system in Heroes V. The main skill is level 3, and 3 additional skills are level 1. And there is a large variety of combinations. But here, there is just too much variety. And here, you can upgrade and upgrade, but it's monotonous.
I meant that morale in the third game is much more convenient and easier to understand than in the fourth. For example: all have +1, the second factions have 0, the third factions have -1, the undead have -1, and that's it.
What prevents you from studying the morale system in the fourth game? It doesn't work randomly.
Well, yes, of course, if you like playing monotonous games, then it doesn't matter to you, but I love variety.
Yeah, okay, take ballistas or water elementals into your squad and then you'll see.
What to look at, the system is - GM runner + level 4 (CD/Fen/Angel/Thunderbird) + boots/gloves (or both) + carts/oases/stables - you can run half the map (medium size) in one turn!
In general, variety, variety, and more variety!!!!!!!