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#821
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Shurick;201009
The most interesting upgrade system in Heroes V. The main skill is level 3, and 3 additional skills are level 1. And there is a large variety of combinations. But here, there is just too much variety. And here, you can upgrade and upgrade, but it's monotonous.
I agree, the system is more interesting in the fifth game, but again - where did it come from? I'll tell you - from the fourth.
Shurick;201009

I meant that morale in the third game is much more convenient and easier to understand than in the fourth. For example: all have +1, the second factions have 0, the third factions have -1, the undead have -1, and that's it.
Really!? As far as I remember (I haven't played in a long time), in the third game, morale can also be reduced to -3. Have you tried mixing 3-4 factions?
What prevents you from studying the morale system in the fourth game? It doesn't work randomly.
Shurick;201009

Well, yes, of course, if you like playing monotonous games, then it doesn't matter to you, but I love variety.
?????????????
Shurick;201009

Yeah, okay, take ballistas or water elementals into your squad and then you'll see.
What ballistas? What water elementals? They only play for a maximum of a week in the game - they are used to break through mines, etc., and for the initial upgrade. Are you going to take them to the final?
What to look at, the system is - GM runner + level 4 (CD/Fen/Angel/Thunderbird) + boots/gloves (or both) + carts/oases/stables - you can run half the map (medium size) in one turn!
Shurick;201009

In general, variety, variety, and more variety!!!!!!!
:smile42:

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