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#195
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Very interesting Castle! In my opinion, Chaos Dragons are second only to Archangels and Titans (and even then, only if there are faster and powerful enough units in the same army as the Titans to break through the Chaos Dragons). Paired with Scorpions, which are often criticized, they seem to form the best assault combination of flying creatures (although Ifrits + Devils might argue with that), but the fact that the Dungeon has two types of ranged units instead of one, like Inferno, puts everything in its place. With the support of a fire or earth mage, who are the strongest here in terms of damage and mana reserves, destroying "meaty" garrisons of almost any Castle is not a problem. In "field" conditions, of course, Minotaurs rule over all their 5th-level counterparts, and against roughly equal Gorgons, you can come up with some special tactics: for example, weaken (and if you're lucky, even paralyze!) them with Scorpions or hit them with a more powerful spell beforehand, since the Swamp has no native magic resistance:p. Actually, I'm not a big expert in this breeding ground of Harpies and Trolls. I would like to know in more detail (day by day, if possible) the order of actions (construction, hero development) for the first 2-3 weeks when playing Impossible difficulty on a random XL map and with a random hero (and not necessarily Shakti - as if she's the only one that exists:rolleyes:). Thank you in advance!

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