ZYbr(Chaos) def. Lee (Death) - Heartwinter (Expert, 6 min) 144 (approximately)
We played with random factions. I got Chaos, with a Thief at the start, a Dreadnought on the second level of the guild, and a Fireball spell. My opponent didn't restart, so the game began. The Thief went off to do his thing (level up Pathfinding, I had to push him to open 3-4 chests, but it turned out to be more than worth it), and the Chaos creature hired at the Castle immediately grabbed the Gloves and ran to the Castle. On the third day, I took the Castle. I got Life as a reward, which wasn't ideal, but I hired a Ranger first, and then a Druid (I don't even know why, but he ended up playing perhaps one of the most important roles). I forgot about the Gloves and spent a day going down to the altars. As a result, I just missed a day (day 4). Then I took the Gloves, and everything was great. On the second week, I took a Mine and lost one Dreadnought.
I wandered around, ran into a Dreadnought, and lost another one. As a result, I was running around with only one dragon until almost the end of the game.
Honestly, when I lost my second dragon, I was a little upset and didn't really know what to do. I started to think that this was the end, because Lee was far ahead in terms of armies, and even the generated legendary axe didn't inspire much optimism. But in the treasure chest, I got a Dragon Scale Shield, and I decided to take a risk and started preparing to break through the portal (I didn't even think about taking a third Castle).
I leveled up my heroes, especially Tactics and the basic Tactician, hired a second Chaos creature, and leveled up his magic to the 2nd circle, with 1-2 spells per battle, and on day 141, I attacked the portal. I only lost the second Chaos creature, which was part of the plan. I didn't have enough money to level up all the heroes in the guilds, so I only spent it on combat skills for everyone and on levels for the Ranger and Tactician.
Then came perhaps the most difficult battle. Fortunately, the Pyromancer didn't get morale, so I managed to take him out of the battle with the Dreadnought and a Cloud of Confusion. Then I just carefully killed everyone. I lost the Druid at the end (he ran out of Immolation).
I entered the enemy's territory. I went to his third Castle, thinking it was empty, and I was wrong. There was an enemy army there. For the rest of the turn, I ran in the opposite direction, realizing that if the opponent caught me, this daring campaign might end (only the Tactician and Ranger were intact, the Pyromancer had 6 HP but with Immolation, and the Runner was intact but without Immolation).
Fortunately, the opponent didn't catch me, and I was able to capture his Castle, replenish my supplies, and revive my heroes. Then, with all my might, I defeated the enemy army, which consisted of 5 Bone Dragons, 6 Vampires, and 5 (I think) heroes.
At that moment, I had:
2 Dreadnoughts
Tactician (GM, all skills except Leadership (2nd circle) level 13)
Fire Resistance (4th level of Chaos) level 12
Two Rangers (one Runner with 1st level of Life and a Scroll of Dispel, and the second Ranger with a Silencer and Assassin) level 13 and 13
Chaos creature (3rd level) level 5
Druid (4th level) level 8
Thanks to Lee for the interesting game, it made me nervous :)
P.S. Revenge was taken)))
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