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I think many people have played it, and I'm sure someone is following the development of the sequel. And that's what I want to start with. I recently saw this sad news.
The main news from BlizzCon '08, which is currently taking place in California, was not the announcement of the third class in Diablo 3 (it's the Wizard, if anyone is interested) or hints about a possible port to consoles, but the shocking transformation of StarCraft 2 into three independent games – exactly the number of Campaigns. Terrans: Wings of Liberty will be the first to hit store shelves. The second part of the trilogy is Zerg: Heart of the Swarm, and the final one is Protoss: Legacy of the Void.
According to Rob Pardo from Blizzard, Zerg and Protoss will essentially be add-ons, but the developers' goal is to make them feel like completely independent games. To do this, each part will be packed with a large number of plot twists and scripted cutscenes. In addition, each Campaign has its own distinctive feature. For example, diplomacy for the Protoss, and RPG elements for the Zerg. The Terrans will receive a bonus mini-campaign for the Protoss.
Blizzard decided to split the game into three parts after it became clear that the scope of the project was too large to be completed within a reasonable timeframe without lowering the quality. The other unpleasant alternative was to use the editor's scissors.
The division of StarCraft 2 will hardly affect the multiplayer mode – it will be the same in all three versions of the game. Except that some units from the "single-player" will not be present in the multiplayer battles.